Taking you back to those golden years in your life when your biggest worry was whether your favourite cartoon was going to be on TV or if it was lumpy mash day again in the school canteen. Turning back the clock we are taking you back to your Primary School years to bring you Old School Sports Day!
So you want to dress up and have a giggle whilst having that inkling of competitiveness still within your group. Well now’s your chance.
Our friendly and trained event coordinators will add that extra 'va va voom' to make sure your day is a roaring success. Last but not least prizes will be awarded as in true Sports Day fashion let’s hope your receiving first prize and not the wooden spoon!
This event is perfect for Hen Do's, Stag Do's, Adults and Kids Parties
- Sports Day equipment
- Sports Day bibs and headbands
- Event Coordinator
- Venue hire
- “Mr and Mrs. Quiz” at half time
- Prizes for the winning group
The teams will be divided into 4 different “houses” who will then all compete against each other. The amount of people per team will be decided on the day depending on final numbers. The houses will wear different colour Old School Sports Day bibs and headbands.
The event can be held on any 3G 5 a side pitch, Astro turf surface, Indoor venue, or on a grass field
which will be weather dependant. If you have any special requests do not hesitate to contact the team.
Each Group will be broken into “houses” where you will compete against the others to accumulate the most points for your “house”. All of the old sports day classics will be on show in this event ranging from the egg and spoon race, bean bag on the head race, sack race and many more child hood classics. The event will be run as a team competition in which everyone in the team will go once at the selected race with the first team past the finish line the winner. At the end of all the races the winners will be those who have won the most points for their house. Included in this at the half time interval is our exclusive “Mr and Mrs. Quiz” which we feel provides that personal touch for the special day. We wouldn’t want to give too much away at the moment so contact the team for more details.
Participant has to spin around 20 times then run in and out of cones to end cone and back again to tag their team mate, format continues for the rest of the team to complete.
Participant gets in xtreme sack provided and proceeds to jump in sack to the end of the lane and back to their team mate, format continues for the rest of the team to complete.
Participant has to balance bean bag on head while getting to the end of the lane as fast as possible and back to teammate to repeat process. Format continues for the rest of the team to complete. If the bean bag is dropped the participant ‘should’ go back to the start.
Participant uses the skipping rope provided to skip to the end of the lane and back to their team mate to repeat. Format continues for the rest of the team to complete.
3 LEGGED RACE
Two participants have to join together and attach a ‘headband’ to their adjoining legs (left leg for one, right leg for the other) which will create three legs between two participants. They then combined have to get to the end of the lane and back as quick as possible. ‘Headband’ then has to be transferred to waiting next pair. Format continues for the rest of the team to complete.
Team line up behind each other, Participant 2 leaps over participant 1, participant 3 then leaps over participant 1 and participant 2. The same process continues with all players until they get to the end of the lane and back again to the start.
If football available with equipment, participant dribbles with football in and out of cones to the end cone and back again, then passes over to team mate who repeats process. Format continues for the rest of the team to complete.
Three different sized hoops are laid out in the racing lane, in the order of big to small. Participant runs to first hoop, steps in, and pulls hoop over their head. They repeat process with other hoops until they get to the end of the lane. They repeat process on the way back to then tag their team mate who follows the same pattern. Format continues for the rest of the team to complete.
The three hoops stay in the racing lane and with the bean bag the participants alternatively take turns to throw the bean bag into one of the three hoops. On a point system, 3 points the smallest hoop, 2 points middle hoop and 1 point for the biggest hoop. The team with the most points win.
With the binocular glasses provided the participant, wearing the glasses, runs as fast as they can in and out of the cones to the end cone and back again. They transfer over the glasses to the next participant who repeats the process. Format continues for the rest of the team to complete.
With the space hopper provided the participant attempts to get to the end of the lane and back to their team mate as fast as they can while on the space hopper. Format continues for the rest of the team to complete.
In pairs they have to attempt a wheelbarrow run to the end of the lane and back again as fast as they can. They have to achieve this by participant 1 getting into a press up position. Participant 2 then takes hold of participants 1’s ankles. Using participant 1 as a ‘wheelbarrow’ they then compete in the race. At the end of the lane they switch over roles and participant 2 becomes the ‘wheelbarrow’. Format continues for the rest of the team to complete.
FULL TEAM RELAY
Participant 1 runs in and out of the cone to the end cone and back again to participant 2. They link arms with participant 2 and repeat process. They then link with participant 3 and the process continues through the whole team to create a chain of runners. The format continues until the whole team cross the finishing line.
MR and MRS
If requested by the group a Mr and Mrs Form will be provided by the participating group for the coordinator. This can be performed at ‘Break Time’.
Now, I’m sure you have heard of “Footgolf” by now, if you haven’t, it’s exactly that. Golf where you kick a football rather than using a club, and let’s be honest who doesn’t love either golf or football?
We are excited to bring you the latest UK craze with our coordinators on hand every step of the way to run the event and hand out the forfeits! One of our coordinators will be there to meet and great your group, and be on hand to walk them round the course hole by hole, whilst of course adding to the games along the way. This is the very valuable personal touch that this great game was missing from this industry. Our coordinators are there to mix it up a little, by adding games such as longest drive (kick) and closest to the Pin, along with a few little other games which we will leave as a surprise. We pride ourselves on being best supplier of Footgolf into the stag and hen market. Please also be warned that due to the nature of these courses they may be up to 30mins drive from your city of choice so Cabs or cars will be required. This event is perfect for Stag Do's, Adult parties, Corporate Events, Team Building Days.
Event Price Includes:
- Green fees
- Course Scorecards
- Forfeit Sheet
- Prizes such as Closest to pin, longest drive, individual and team prizes.
To be decided on the day – Max of 5 players per team.
This event will be held on official Footgolf courses or on a course that has been adapted for Footgolf. Course lengths and pars will depend on the individual course.
The game will involve a round of Footgolf in which the participant kicks a ball a number of times until the ball is in the hole. The rules will be outlined by the coordinator before the event and there will also be a forfeit sheet which will be handed to the group after the game.
Each player will play their own ball and will take it in turns to tee off and then play their own balls respectively until the ball is in the hole. In this respect it is similar to golf. However, it wouldn’t be our event without a twist. There will be a number of forfeits dished out to players by our coordinator if they fail to comply with our own Footgolf rules. The winner will be the player who shoots the lowest score around the course. The forfeit sheet will then be handed to the group for them to take out on their night out. We advise that groups wear their best or wackiest golf attire to make the day even more fun!
This event is available in any major city location however due to the nature of the event being held at Footgolf Courses the venue can be between 20 and 25 miles away. Please contact the team to find your local course.
The duration of this event will depend on the group size and how long it takes the group to get round the course. The event will last for around 1 – 2 hours.
We offer this event all year round, however if the course is closed for weather related issues then the event will not go ahead. Safety is paramount for all our customers. If you have any further questions, please do not hesitate to contact the team.
Two teams of equal players face off across a purpose built field layout. Each team has 5 specially designed bunkers made by Boost Air®, 5 target cones that are placed in front of each bunker, each holding a ball. There are several objectives to the game. The scoring is very simple! You will get points for an eliminated player and points for a targeted cone. Each game could last up to 10 minutes, where the scores are added and teams swap ends.
There will be one Coordinator responsible for the behaviour of the participants on the field. The coordinator will constantly remind behaviour and safety rules of participants in particular the distance they can fire the bow and arrows against their opponents, minimum 10 yards. The two teams are separated by a neutral zone. If a player catches an arrow, they can bring one of their eliminated players back in to the game. The game ends when either, all team members are eliminated, all 5 cones have been hit or time runs out. The coordinator will have a scorecard for the game and will record the points. If there are numerous teams, a rotation of games will take place similar to a tournament format so there will be an eventual winner.
In 2004 the box office hit Dodgeball: A True Underdog Story, hit screens worldwide! Vince Vaughn and co propelled the American classic back into the public domain and taught us all ‘if you can dodge a wrench you can dodge a ball’. Now in 2016 we reinvented the great American past time and bringing you our own version of Dodgeball. Our Dodgeball incorporates the American classic and has now been jam packed with our very own games including Wrong Arm Dodgeball, Behind Enemy Lines, Stag/Hen Hunt and many more. This fast paced, action packed event has been specially modified by our very own in house game developer to provide the players an hour of fun filled dodgeball based games. What is so special about our Dodgeball you ask? No matter what your level of skill, fitness or athletic ability we have designed our unique games around ultimate participation for the entire group to guarantee that you all come away in fits of laughter.
This event is perfect for Stag Do's, Hen Do's, Corporate Events, Team Building Days.
- Dodgeball bibs and headbands
- Venue Hire
Teams will be made up of 5-10 players. These will then wear our different colour Dodgeball bibs and headbands to split the teams up. Substitutes may enter the fame only during timeouts
The game will revolve around the standard classic dodgeball and will incorporate a number of the smaller dodgeball games. The game begins by placing the dodgeballs along the centre line then the official will start the game in which the players must retrieve the ball from the centre line and then get behind the attack line before trying to knock out the opponents. Once the initial traditional Dodgeball game is complete we get stuck into the dodgeball games. Here the fun and laughter really starts as your team will pit their wits against the opposition in games such as; Wrong Arm Dodgeball, Behind Enemy Lines, Captain America and Stag and Hen Hunt to name but a few. We know that this event is full of action and jam packed with dodging, ducking and diving so make sure you’re not the first one
“OUT”. This fast paced game is perfect for those looking to work up a sweat before they head out on that big night out
Teams will be made up of 5-10 players. Five players will compete on each side; additional team members will be available as substitutes. Substitutes may enter the game only during timeouts or in the case of an injury.
The game may be played indoors or outdoors. The playing field shall be a rectangle at least 50 feet long and at least 30 feet wide, divided into two equal sections by a centre-line and attack-lines 3 meters from, and parallel to the centre line.
IDEAL MEASUREMENTS: 60 feet x 30 feet – Identical to a volleyball court.
The official ball used in tournament and league play is an 8.25 inch rubber-coated foam ball.
The object of the game is to eliminate all opposing players by getting them "OUT". This may be done by:
- Hitting an opposing player with a LIVE thrown ball below the shoulders.
- Catching a LIVE ball thrown by your opponent before it touches the ground.
Definition: LIVE: A ball that has been thrown and has not touched anything, including the floor/ground, another ball, another player, official or other item outside of the playing field (wall, ceiling, etc.)
During play, all players must remain within the boundary lines. Players may leave the boundaries through their end-line only to retrieve stray balls. They must also return through their end-line.
What is Turbo10 I hear you ask?
It’s Cricket - but not as you know it! Turbo10 is a new form of cricket aimed at those groups looking at playing a short format of the English classic. The game is fast paced and fun and is perfect for that group looking for an event full of big hits and near misses as each team aims to become Turbo10 champions! Ideal for all abilities and of course it wouldn't be our event without a few twist along the way!
Turbo 10 is 6 a-side, 10 overs per innings game played on a reduced-size pitch and with a soft cricket ball so no protective gear needed!
Here comes the unique twist... Batsman are allowed to have an unlimited amount of turns and all of the players have to bowl, plus we have thrown in 3 overs per innings called TURBO OVERS, where all of the runs are worth double! If you didn't think it could get any better we have also upped the worth of a '6ix' to 10 runs! Batsman will be required to retire at 20 and the game will include a 10 run deduction so you best make sure you're retiring and not costing your team valuable runs.
All of this makes for a dynamic and highly enjoyable playing experience and it’s great to watch too. The event can be held at either indoor or outdoor venues across the country with all of the equipment provided.
Taking the most exciting aspects of cricket, Turbo10 is great for groups of friends, businesses and for kids parties! From scoring 20 from one ball, to batting an unlimited amount of times, to playing for forfeits, to playing your joker, the game is perfectly suited to all sorts of people, young and old, men and women!
For more information on how to book this fast paced cricket bonanza contact a member of the Xtreme Team today! One event not to be missed out on!
- Turbo 10 equipment including bats, balls, stumps
- Venue Hire
- Turbo10 scorecard
The team will be broken up into teams of 6. If there are more than 6 people on each team then they will rotated in to bat and in to field and bowl so that everyone is involved.
This event can be held at any indoor sports hall or an outdoor playing field. If you have any other requests for venues then please contact the team 14
Turbo10 is run very much like your traditional game of cricket however our added twist of 10’s instead of 6’s and our Turbo Overs make this fast paced short format of the game even more exciting. To start there will be 2 batsman and once one of these is out the next batsman will come in. Everyone will continue to bat regardless of whether they get out they will come back in after every other player has batted. Every one of the fielding team must bowl including the wicket keeper. The keeper and fielders can rotate to enable participation in the event for the whole group.
In addition to the Turbo Overs in which teams can score double the runs they will also have the option to play their Joker card. The Joker card can only be played once an innings and allows the team batting to put their best batsman into bat at any time once someone is out instead of waiting till everyone has been. The winning team will be the team that has the most runs at the end of their innings.
Turbo10 provides a unique Xtreme twist on cricket enabling not only participation for all but its guaranteed not to take as long as a test match!
This event can be held at any major city location in an indoor sports hall or at an outdoor sports field. Please contact the team today to arrange booking a Turbo10 event to a venue, near you.
We offer this event all year round, the only obstacle is frost and ice when the booking is outdoors. Safety is paramount for all our customers. If you have any further questions please do not hesitate to contact the team.